AI Insights · Timothy · January 2023
Top 5 Fidget Toys Games on iOS in Russia: Q4 2022 Performance
Discover the performance trends of the top 5 fidget toy games on iOS in Russia during Q4 2022, including weekly downloads, revenue, and active users.
In the final quarter of 2022, the top 5 fidget toy games on iOS in Russia exhibited diverse performance trends in terms of weekly downloads, revenue, and active users. Below is a detailed analysis based on Sensor Tower's data.
Antistress - Relaxing games showed a consistent increase in weekly downloads, starting at 2.3K in late September and peaking at 4.6K in the last week of December. The weekly revenue for this app remained relatively stable, fluctuating between $52 and $69 throughout the quarter. The number of active users followed a similar upward trend, growing from 3.9K to 6.4K by the end of December.
Automatoys experienced significant variability in its metrics. Weekly downloads peaked at 13.1K in late October but dropped to around 638 in mid-December, before rebounding to 6.3K by the end of the year. Weekly revenue saw a high of $100 in late September and fluctuated throughout the quarter, ending at $71 in the final week of December. Active users started strong at 43K but saw a decline to 29K by the end of December.
Slime it: Slime Game Simulator had minimal activity in terms of weekly downloads, never surpassing 10 downloads in any week. The weekly revenue peaked at $76 in late October but then dropped to zero for the remainder of the quarter. Active users saw a slight decline from 251 to 217 over the same period.
Fidget Toys 3D experienced a notable peak in weekly downloads at 9.7K in mid-October, but this number gradually decreased to 3.3K by the end of December. The weekly revenue also exhibited a downward trend, with a peak of $45 in late October and dropping to $1 by the end of the year. Active users showed a slight decline from 7.6K to 8.6K across the quarter.
Bubble Ouch: Pop it Fidgets demonstrated minimal activity throughout Q4 2022. The app had no weekly downloads and its weekly revenue was negligible, peaking at $6 in late October and then dropping to zero for the rest of the quarter. Active users also decreased from 51 to 10 by the end of December.
For more insights and detailed data, visit Sensor Tower.